Highly recommend the Open Sorcery series, which are Twine games set in a world that operates on a fusion of magic and computer science. In the original Open Sorcery, you play as BEL/S, a magical firewall program / fire elemental, as she’s tasked with protecting her network from spiritual threats and slowly develops sentience and independence. It’s pretty short, but your choices have a big impact and figuring out how to reach certain endings is an interesting puzzle in its own right. Also, the writing is fantastic, and I adored all of the characters. I’m begging someone to write more fanfic for this game; there’s currently exactly one Open Sorcery fic on AO3 (massive spoilers for one of the game’s coolest moments), and while it’s great, I desperately want more. Thankfully, there is a holiday-themed mini-sequel / expansion (it was released as DLC on Steam and as a standalone on itch): Jingle BEL/S which is very cute and even queerer than the original game.
And then there’s the prequel Open Sorcery: Sea++ which mostly doesn’t feature any of those same characters. Nevertheless, it still managed to be not only my 2021 GOTY, but straight up one of the most incredible video games I have ever played. The writing is still great, but also the game has so much more going on; forget whatever ideas you might have about what “a Twine game” entails, Sea++ is a massive, full-featured text adventure: walking north/south/east/west, using spells and inventory items to solve puzzles, the works. It’s got an element of resource management to it as well, as you acquire various motes of magical energy and have to make decisions about which kind to spend to solve any given problem (or whether you choose to solve them at all). Also, the variety of stuff you can get up to is wild—for example:
- Convince an angel to use gender-neutral pronouns for God
- Teach woodland creatures how to commit industrial sabotage
- Learn ASL (Atlantian Sign Language) from some sirens
- Navigate the labyrinthine regulations of fey bureaucracy to get some paperwork approved
- Teach a history lesson about Ada Lovelace
The game gives you an astonishing level of freedom; all of those things I just mentioned? Completely optional, and in one case it’s possible to complete the game without visiting—or even finding—the entire region where you could accomplish that objective. Basically, what I’m saying is, Sea++ rules.