• they/he

I play video games!

posts from @Snarboo tagged #ecstatica

also:

daavpuke
@daavpuke

It's hard to articulate to younger audiences just how impactful Psygnosis has been to video games. On PC, the publisher had a unique horror experience with Ecstatica. While the 1994 game has its troubled controls and awkward camera angles, it did offer something never before seen. The entire game is mostly built by ellipsoids, rather than triangular polygons, as it was technologically more feasible at the time. This spherical approach allowed for a more elaborate world, full of creepy crawlies that are trying to kill you. And it was mostly done by one person!

The game's second revolutionary act was this unbelievably badass box art; just top shelf stuff:


Snarboo
@Snarboo

This game is an absolute fucking trip, and one that I recommend everyone experience, via actual play or watching a playthrough, at least once. As a bonus, this game lets you pick the gender of the protagonist, a rarity outside of RPGs (and, well, survival horror!) in the early 90s.



Screenshots From:

Notable Features:

  • Vibes or Mechanics: All about the Vibes
  • Text or Graphics: Graphics to the Max!
  • 2D or 3D: Kinda sorta 3D if you squint
  • Primary Perspective: Any will do
  • Real-time or Turn-based: It varies
  • Alive or Dead: Deader than Disco
  • Back of the Box Blurb: Journey to a time before polygons, where everything was Ballz.

Do you know of any other games in this genre, or can think of a better name for it? Please let me know by commenting on this post!