SonicKitsune

I have a website.

I'm some guy/robot/whatever. Just go to my website. https://sonickitsune.neocities.org/ I guess this was neat while it lasted.


Just go to my website I'm not desperate I just want to make sure it's visible just in case someone wants to find me
sonickitsune.neocities.org/

posts from @SonicKitsune tagged #videogames

also: #videogame, #video games

If Starfield ends up being Elder Scrolls/modern Fallout/general Bethesda memes in space then that about fits my expectations. And I'll still want to play it. And I'll even play at launch this time if I've still got Game Pass by then to get the full "experience" people usually have if they're the type that plays every game as soon as it's out, which I'm usually not.



I was reminded of this recently so I figured I'd write it up.

It was some free weekend thing and I decided I'd give the game a shot. I made a grampa-looking lizard because I always play as Argonian and I also was messing with the character creator as much as I could. Pretty sure I maxed out the body slider triangle thing to the "fat" corner and all it gave this guy was a small beer gut. Maybe ES6 will give a bit more customization there in general but who knows, really I'd just like to have an absolutely massive sort of lizard being stealthy and ninja-like for the hell of it. Anyway, I was getting through the tutorial part, which I think involved escaping some kind of soul holding environment like the Soul Cairn but maybe not that exactly, and I got my character through the end portal thing. Then after the game got stuck on a loading screen for a really long time I closed out because I was certain the servers broke or some other thing.

I tried again another day, and the game loaded this time. However a weird series of events happened where the character dropped dead for a brief second, and I wish I'd have gotten a screenshot of this, a popup showed up that said something along the lines having died from taking several hundred thousand or millions of points of fall damage from what I can recall. The lizard had respawned in some random building and I got back to playing the game for real. I thought the game was all right, played similar to Skyrim but not exactly.

I haven't actually bought the game still, having only played a bit on Stadia while that existed and maybe another free weekend or two, but good to know that it can provide a fairly Elder Scrolls experience. But this was almost a decade back somehow so there's a bunch more stuff now I bet.



I half-watched it because I was busy debugging something that took way longer than it should have, but the most important takeaway I got was that Talos Principle 2 is coming. I like when cool first-person puzzle games I like get sequels, and that's happened at least once already. Also the PS5 is getting Teardown. I don't know how much I'd play that without mods though given I've got that on Steam which has the workshop and also being able to access the files in general, because the core gameplay of that is high-precision and high-speed heists that my feeble casual self can't comprehend so I just download a bunch of mods and maps and see how many seconds per frame I can get blowing things up.

Apparently REm4ke is getting VR, once again a PlayStation exclusive as far as I can tell, and not to be confused with the weirdly censored and Facebook-sponsored RE4 VR thing they did. Also somehow Arizona Sunshine is getting a sequel. I didn't know if that game was good or not but it seemed like an early VR thing with zombies so I wasn't too interested. And Konami is going to attempt a remake of MGS3 but it's called MGS Delta, and this time it won't be a pachislot thing, but also they're porting MGS 1-3 as well?

Also in remakes is Marathon, but for some reason it's going to be a "PvP extraction shooter" without any singleplayer campaign or whatever, which is about as "modern game" as a game can sound unless it was also a "battle royale roguelike Souls-like" and so on. If it wasn't for the impending Microsoft thing, I'd think that Bungie was bought by Activision and they weren't telling us, but I'm pretty certain Bungie is doing everything they can to be away from Microsoft as much as possible after the whole Halo thing. Mainly this just reminds me that the old Marathon games can be found online and somehow made to work probably despite being originally old Mac exclusives.

Also I remember seeing Final Fantasy 16 and thinking that it looked pretty generic. I don't even know what these games are now, they're some kind of action game at this point and this one takes so much Western influence apparently the team had to watch all of Game of Thrones, including the last season of course. And they still somehow couldn't figure out the lore of the game they were making so they added some pop-up video thing for cutscenes that explains who people are? What the hell even is this? I'm more looking forward to hearing how much of a shitshow development probably was for this than the actual game.

Also, there's Spider-Man 2 the not movie game. I haven't even played the Miles game yet and I'm not even sure if/when I'll get around to 2 given that I'm not sure what I'll get out of that yet and also it may be a long time before it hits PC if whoever it was saying things about adding some several year span between the PS5 and PC versions has any pull in that. And if/when that does happen ideally it's not horribly broken.

This is going to keep going, so there's a break.