SpammyV

Made With Six Ingredients

  • he/him

Mecha nerd. Infrequently creative writer. I live under a rock.

Asks are open!


My Neocities blog!
spammys-can.neocities.org/

All I want to do with Star Wars Hunters is play with the Two Jawas In A Trench Coat or the Droid That Thinks Its A Jedi, so naturally neither of them are unlocked from the start, because why let people have the peak funny characters?

I can't really speak much to its hero-shooter qualities because I'm neither a multiplayer FPS or hero shooter person. It's probably fine? It's a little weird having maps that are so small and rounds that are so short, and then having a "tank" archetype. Especially because you can seemingly spawn from anywhere. It almost feels more set up for some fast free for all rounds instead of a team game.

I will say that my sense of game speed has been absolutely warped by the only hero shooter I've really played being Gundam Evolution. Evo was a fast game. With both your sustained sprint and the instant, omnidirectional dashes people were zipping around and you had to be ready to react to someone jetting to their side. It makes every other game feel... sedate. Just a leisurely stroll around.

Even though I'm usually bad with the slow-firing headshot-needed type weapons, if I do nothing but play Zaina and use her dodge rolls I can squint and just about make out the shape of the mobility I miss so much.


You must log in to comment.