Ququ, I wonder if i've set this before. It's a charming lil genre, but has a pretty narrow range of deductions. That being said, I find it quite enjoying and relaxing to solve, and it's a refreshingly new grid type, which lends itself to a different way of doing connectivity. I'm sticking to 8x8, and unlike parquet which had deceptively few clues, this genre has deceptively many! Each cell has 4 cells, so this more of a 8x8x4 puzzle (ok i dont mean to imply it has 3 dimensions its more that its 4x as large cool cool cool)
That is all to say, this is a large puzzle, and will likely take much longer to solve than previous ones.
ququ rules
Shade some quarters of cells as indicated by their diagonal cuts. Clued quarters cannot be shaded, and every orthogonally connected area of unshaded quarters contains exactly one clue, the value of which represents the number of quarters which make it up. Two shaded areas of the same shape may not touch diagonally, counting rotations and reflections as the same
Solving link
Review: I keep coming back to this genre, just because of how different the grid feels, while still having the same type of ideas as most shading genres. It's fun and refreshing, and while I try to add wild variants to make spicier deductions, I usually don't end up with something I'm happy with. That being said, if I end up succeeding, I will definitely post it!
After a moment of reflection of looking at the solved grid, I think I just really like shading triangles. I think shakashaka is a pretty fun genre sometimes, but I'll be damned if it doesn't have the prettiest solved grids.