In this off-week, I found myself thinking about the machines that are Franchises, what they make, how they operate, how they consume. After finding they operate in a Franchise Logic that is reproduced in other topics we have been digesting for a while at Split/Party, I think about the machine and once I get an idea of it think about our artform.

How do franchises interact with tabletop roleplaying? What do we need from Franchises? What Franchises wants from us? How different is the machine when harvesting from us?

These musings and more at:


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