I revisited the original articles on the power fantasies of necropolitics in roleplaying games, touching on some topics that despite their importance, would make the original article too long, confusing and dilute its message.
I go through queer necropolitics and how it manifests in roleplaying and the formation and nenewel of the Imperial identities through the Other in less obvious ways of death and camp-form.
More complex and confusing from the hegemonic culture, is how fascism is a confusing Other and takes over necropolitics in liberal necropolitical subjects.
Finally, we confront war-machines and how when all your existence is war, you can reclaim some measure of personhood through violence against the systemic violence enforced on you.
This in depth at: https://open.substack.com/pub/splitparty/p/power-fantasies-part-2-extra-fantasy?r=28eyi&utm_campaign=post&utm_medium=web
