What would you do if you had twelve days to get your life together?
That is the answer laid bare by XII: Inner Demons. In this urban fantasy game, the most vulnerable among you is prepared to be food for a supernatural horror: an Archdemon. Lesser demons and humans must come together to disrupt this ritual?
In this first part of one of our critical analysis dives into a game, we go into what XII expects of you, what it manages to accomplish of its goals based on their material conditions, the way it tangles with the complex issues it dares to address, what the game says it is about and what it is actually is about.
Check the full article for an exploration about coming together to face down loneliness, powerlessness and trauma through solidarity, universal personhood and self-actualization against the soul cops that gonna gobble you up for not being "good enough"
