I make visual novels! Also play them sometimes. Wish I had time for more of both. I also do a podcast and LPs, because I don't know how to stop myself.



insertdisc5
@insertdisc5

for a devlog a couple months ago i went into a deep dive on how i organized my notes for my timeloop rpg In Stars and Time (a game you should wishlist teehee hoohoo etc). HERE IT IS FOR YOUR READING PLEASURE


I use Microsoft OneNote for all my ISAT notes! I use it because quite frankly this was the first software I tried and it works. I like how it has tabs within tabs within tabs, so I can easily (ISH?) find any notes I’m looking for!


If you look at the colored tabs, the first one is “demo”, which is everything related to START AGAIN: a prologue (In Stars and Time's prototype) (aka: has not been looked at for a year). It contains all the text in the game, as well as general gameplay notes and musings like “hey wouldnt it be fun if I used rock/paper/scissors as a battle system.” You might notice the text here isn’t in the correct order. That’s a feature not a bug, thats just how my brain works OK!!!!!


The second tab is “Game”, which is the big In Stars And Time tab. It’s divided into a lot of sections, including:

  • General Dev Notes, which contains general reminders (“ADD MORE PUNS”).

  • Random Dialogue Corner, which, as the name implies, contains a lot of random dialogues between the characters. They’re also divided into different sections, depending on what kind of dialogue it is- is it a funny scene, or a more serious one? Is it between characters, or just Siffrin going on a big monologue? Etc. This dialogue may or may not be in the game, its main reason for existing is “hee hee I like when my little guys talk in my head”.

  • Gameplay and Stuff, which is all about the rpg part of the game. What are the skills? How does each enemy behave? What quests are available? How does the game over screen work? Etc

  • And finally, a big section filled with The Story, which is divided into acts. From the very start, I knew ISAT would have very delimited story beats, which made it easy to just go “ok, this scene goes into Act 3”, etc. For the text, I make sure to keep all the different drafts I had of a specific scene, partly because I sometimes lose a nugget of Fun Stuff by rewriting a scene, and partly because it’s fun to see how a scene has evolved. I tend to write important story scenes 3 times, each time without looking at earlier drafts to see what comes out, and then frankenstein the scene from what I have.

In general I try to keep as many of my notes as possible, because I deleted a lot of my notes for START AGAIN: a prologue and it makes me sad I can’t look at my thought process on a lot of things anymore. KEEP YOUR NOTES KIDS


Going back to the big tabs, next we have “World”, which is everything related to worldbuilding, relationships between characters, the general timeline, more detailed notes on the culture, etc. I used this tab a lot less as time went on, but at the start it was very useful to be able to refer to it, especially for all the city names and their spelling…


After that, we have the “Devlog” tab, which is my own private devlog! I find it very useful to keep a private devlog for myself, because it helps me see clearly that YES, the game is coming along. Every week, I try to write down where I’m at, any problems that I have, as well as screenshots of what the game looks like.

I also give myself space to write how I feel about the game! How is it going? Is it fun to work on this? What do I think about the story, about this character, about this development? I think it’s important to write those things down in the moment- I always keep in mind this post by Wreden, the creator of the Stanley Parable- in it, he talks about the reaction to the Stanley Parable, and how getting so many Thoughts thrown his way about what his game means meant that he lost sight of what his game meant to him. In Stars and Time means a lot to me, and I want to make sure future me remembers why!


Next is “meta”, which is mostly coding references. The way rpgmaker (and, I guess, most video game software???) works is by using variables to keep track of quests and whatnot, and so I used this tab to write down “if this variable equals 5, it means we’re at that point in this quest”! I also used it for code I always use but can’t be bothered to remember, like the conditional code that checks if a switch is ON or not. Aka the simplest most basic code. LISTEN I DON’T WANNA REMEMBER CODE OK


After that is the “To Do” tab, which is pretty self explanatory. I try to divide it into chunks like “To do (localization)”, so I don’t have a massive to-do list, but instead lots of small ones, teehee. This is also where I keep my changelog, to write down any changes I make between builds.


And last, but definitely not least, is my “Messy File” tab! This is where I put ALL MY NOTES. It needs different parts because I made a new part every time opening a tab made my computer chug like crazy. Because it has so many words.

I get an idea for a scene in the middle of the night? GOES INTO THE MESSY SCENE. Oh, I realized when I was grocery shopping that I should fix this small bug by doing this! MESSY FILE. Hehe what if I drew Siffrin baldMESSY FILE. Everything goes there, and then every couple weeks I go through it and put all those little nuggets of ideas into their actual tab. I find it useful to have a file that is allowed to be messy as hell, so the other tabs can be clean and neat!

The Messy File tab also contains the “Entire Story”, which is something I wrote in August 2021 when I started thinking I had no idea where I was going. I took like 4 hours to write down the entire story, from beginning to end, and if I had no idea what would happen, I would just make it up on the spot even if I thought it was bad. And guess what. After that, I knew where I was going. CRAZY!!! I did that a couple more times when I felt stuck at a specific point in the story, and it helped me every time. Would recommend.

And, that’s it! That’s how I organize my notes! I hope! This was! Insightful! Somehow!!!!!!!!!!!!!!!


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in reply to @insertdisc5's post:

i've had this devlog saved for reference since you wrote it so every time i go through my resources its a little reminder for me like "hey!!! you need to be doing this! organize better like this! it looks so good and would be so helpful to you!!!" so thank you for sharing all of this, one day i will follow your advice ToT

Ohhh, OneNote actually looks really handy for this!! I might have to try this what time, my notes are scattered across like, 20 different google documents... having a document to serve as a magpie of random ideas is super nice too. Thanks for sharing :D

this is really fun!! i have my game project organized in a dabble file (which is sort of like scrivener but on a website) and yeah organizing ideas & 1st draft is so important!! cool to see your approach to it :3 i should do a post about mine sometime~

oh I love this! I want to dip my toes into interactive fiction (maybe even visual novel stuffs) so I'm looking respectfully at a lot of this 👀 I use Notion and Google Docs but OneNote's tabs seem suuuper handy because omg Google Docs is so disorganized haha

Oooh I love this! And I love the idea of keeping a personal devlog for a project!! Keeping a project organized by using tabs is such a great idea, my own stuff is scattered around 100+ of documents-- definitely keeping this for reference! Thank you for sharing your process!