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goku
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One of the things I really love about Warframe is that the devs rarely stop players from having fun. The modding system allows you to make all kinds of powerful builds, and in other, less fun games, these builds would be considered "broken" and would get nerfed. As an example, one of the mission types in the game are Capture missions, which only require you to interact with a specific enemy in the level after knocking them down. They're a good source of Warframe and weapon parts via void relics which are given to you as mission rewards, so people naturally want to run these as fast as possible. Going for a speed-focused build on most frames would probably get you anywhere from 90 seconds to 2 minutes.

Then there's Titania, who rarely needs more than one minute.

Titania is one of my favourite frames because her fourth ability, Razorwing, shrinks you down into a little pixie and gives you free flight in almost any mission in the game. Where everyone else (usually) has to touch the ground at some point, you can simply fly around at your leisure, ignoring ground-based hazards and platforming sections that other players need to do "honestly". On its own, it's a solid ability, but there's an augment mod for this ability that increases your flight speed every time you cast another ability while flying up to a cap of 4x speed, and it's every bit as ludicrous as it sounds.

I recorded this in the open world area because getting to this level of speed is nearly uncontrollable in most of the other missions, which usually take place in much more confined rooms and corridors.

A human being probably can't control Titania at 4x flight speed, but you can simply cast abilities a few times to boost your speed to a more manageable amount. Suddenly, you'll find yourself turning capture missions into a weird speedrun version of Starfox where you have unlimited boost and the enemy isn't the horde of mind-controlled soldiers shooting at you, but instead the layout of the stage and how long it takes you to load in and out of missions. You'll start to learn how the tilesets are laid out and how to navigate them at breakneck speed, and eventually you'll start setting better and better times. With enough practice you can pretty comfortably clear these missions in about 45 seconds, sometimes even 30 or less if it generates a nice map with lots of straightaway corridors.

You might think "Oh, well, it just hasn't been nerfed yet", but this has been allowed in the game since it was added 6 years ago, and this is just one of many "broken" things you can do in Warframe. Wanna make a build that lets you blow open every loot container in a 50 meter radius? Go for it! Wanna make the music-themed warframe scale infinitely up to level cap while your roaming decoy ball plays Megalovania? That's just smart! Wanna solo the raid bosses intended for a full squad? I wouldn't, but it's possible with the right build and enough practice!

That's not to say that nerfs never happen, but they're generally either to correct bugs, fix extremely powerful outliers, or to prevent completely AFK methods of farming (that last one led to the game getting review bombed).

This post wasn't really prompted by anything. I was just playing some Warframe today and thinking about how you're kept on a pretty tight leash in other live service games like FF14 or Destiny. Maybe that's why I keep coming back to it after all these years from when I started in 2013.


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