posts from @Tayruu tagged #SMTVV

also:

Once again, we come to the end of Tsubasa's journey, and he must make a decision on how he wants to create his ideal world.

The full playlist can be seen here.

This game was a much better experience than the OG SMTV. However I don't think I could say this is a game you should play instead of the OG game (never mind the fact it's been delisted). We get a little into details about that at the end here.

As usual, comments and likes are really appreciated. I try my absolute hardest on making these videos and making sure they reach interested parties and that all takes so much work and it sucks. As mentioned at the end of my P3R series, it's been incredibly demotivating at times at how little feedback these seem to get for how much time it takes, and going forward I'm honestly not sure if I should be continuing to do these.

At the most, maybe I'll pivot to just making out of context miscellanea, though ironically those can be more work unless I think ahead about what to clip.



After some observations I'd made about MP-to-damage-ratio in SMTVV, I went and poured over the damage levels of standard spells.

Name            Power              Cost        Power Per MP, Notes
--------------------------------------------------------------------------
Agi             130 power          10 MP       13.   ppM
Agilao          160 power          20 MP        8.   ppM, 0.6x power of ^
Agidyne         215 power          35 MP        6.14 ppM, 0.7x power of ^
Agibarion       265 power          50 MP        5.3  ppM, 0.8x power of ^

1.5x cost for all, 0.6-0.73x power, half-ish ppM

Maragi          95 power (0.73x)   15 MP        6.3  ppM,                  
Margion        120 power (0.75x)   30 MP        4.   ppM, 0.6x power of ^ 
Maragidyne     155 power (0.72x)   50 MP        3.1  ppM, 0.7x power of ^  
Maragibarion   185 power (0.69x)   75 MP        2.4  ppM, 0.7x power of ^  

Using this as reference, then realised my own balance in WTU was horrible, with things like 3x cost for all-hit spells and base power being just all over the place on vibes.