ThatBoyJackaboy

🌀BE COOL, BE WILD, AND BE GROOVY🌀

  • he/him

Inconsistant internet Sonic guy, creative lacking creativity, and Canadian with too many ideas and not enough time to do anything with them.



I know I took a lot of big gaps in posting during my short time here, but this has genuinely been the coolest social media site... probably ever, honestly! Sucks to see it go, but that's life I guess.
Posting art here has been fucking phenomenal, seeing a bunch of cool dudes who share the same interests and cool art getting shared around was incredible, and god damn there really will be nowhere else like this.
So, where the hell am I going next? Honestly, no clue!
Very likely going to clean up my Tumblr and start posting on there again, but aside from there, I really got nowhere else to go. (i am NOT going back to twitter and you CANNOT make me)
Ah well, that's it from me. Sayonara, cohost. You were pretty cool.



artist-alley
@artist-alley

by

@amy

description

I have a wide variety of dev experience, from retro hardware to modern systems. If you think someone with knowledge of porting between hardware, engines, and even languages would be a good fit for your project, consider getting in touch!

link

Click here for examples of my work! - https://foreverwip.github.io/


amy
@amy

One of the two projects I've been a part of is on a sudden hiatus and it's left my pay hundreds short of what I'd usually make to cover rent and bills. And since my car is currently out of commission preventing me from traveling, I'm looking for dev work I can do remotely for the time being. The lead of the other project I'm on has agreed to pay me more at the end of the month, but it'll start to affect them financially after too long, so I don't want to keep that going.

I have programming experience with many game engines (what I name off is in no particular order); Godot, MonoGame, Unity, and plenty of custom-made solutions. Additionally, I have experience writing C, C++, C#, GDScript, Rust, Lua, and more. The time I've put into engine programming and porting things has helped me become very versatile, and it's gone hand in hand with my strong attention to detail and ability to identify patterns. While I specialize in dealing with graphics and audio programming, I can comfortably and confidently touch most any part of the stack if needed. It's in the listing I shared with this post, but I have a portfolio here detailing a sample of my skills and projects.

If you're a team member or lead looking for someone new to bring on, and think my skill set and experience would benefit your work, don't hesitate to contact me via email!

If not, share this post wherever you can, and see if others know anyone that needs a programmer. If you would still like to help me financially in the meantime, I have a PayPal you can donate to.

Thank you for reading this through <3