I understand what FitD games are going for but I do gotta ask earnestly and genuinely. Does anyone here find it fun to like. Sit down and have to tick faction clocks and relationships and shit by yourself for an hour every time you end a session. It’s gotta be fun to someone otherwise it wouldn’t be here right but I gotta ask because it makes me personally want to die
Honestly all downtime bookkeeping tbh. It’s very funny, during CalazCon, keep an ear out for when I tune the fuck out at the start of every downtime while everyone figures out status and payout, because I’m the type of person who has had to re-read this page 8 times to process it and even then I still don’t understand it really at all, because I just chronically do not care about the bookkeeping at all and just want to get to the actual fun parts of downtime. Why are Status, Trust, and Relationship 3 different mechanics I’m sure it’s for something but I just want to cut loose already
Truth be told this is sort of why I've taken out a faction game/Group playbook status mechanics in my own personal FitD hack in favour of general "World Clocks." I like to design around what I personally as a GM would find fun, and I tend to have friction with a lot of post-mission number crunching.
