Thew

yes im still making the videogame

Gamedev, originally a hat-juggling indie dork but now increasingly specialized in graphics programming. Day job working on surgical simulators, night job crafting artisinal Posts

avatar is by @softmode


Cool game I've been ostensibly making for like ten years:
aerobat.thew.nu/
Artwork and graphics programming
twarchive.thew.nu/art/
Videogame longplay/analysis threads
twarchive.thew.nu/
twitter (dormant)
twitter.com/AmazingThew
mastodon (unused, might become used one day)
mastodon.gamedev.place/@amazingthew
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in reply to @Thew's post:

I mean, it's f2p, so no harm in trying it if you just want to check it out. I spent the last couple evenings on it and the art direction is rad and the combat is really fun. But it's 100% structured like Every Mobile Gacha Game. Combat is fighting three dudes in a flat arena and the other 95% of your time is spent navigating menus where you feed hundreds of Resources into Bars to obtain a 0.1% Cooldown Reduction or whatever

the whole structure is pretty much identical to azur lane or arknights or any other one of these things, i.e. a series of menu-based resource treadmills with a sort of videogame-shaped combat minigame occasionally sprinkled in