ThirtyHelens

Professional Ogress

I draw pictures and write stories about boys who are girls and girls who are bros.

minors DNI, NSFW, 18+ etc etc


Bigg
@Bigg
Librarianon
@Librarianon asked:

-What is the most interesting way you've seen a porn game tackle a design problem inherant to the genre?
-do you think there's any way a porn game can include lewdness in combat while not verging on noncon?
-do you think porn games have a chance to become 'mainstream' / do you theink theres a possibility of another big budget porn game (ex: subverse)

  1. This one's kind of difficult to answer without knowing what you mean by "design problem inherent to the genre". I've certainly seen porn games with interesting mechanics - one of my favorites is in Long Live The Princess, which employs a genuinely fun system of Ace Attorney-type investigation and interrogation in order to access new tiers of sex scenes with certain characters. I'd love to see more of that in porn games.
  2. Really depends on how broad your definition of "noncon" is, I suppose. Like, even Fire Emblem Heroes has a mechanic where battle-damaged characters will shed clothing and display somewhat-sexualized distress - does that represent noncon? I suppose you could just have the combat not have a direct linear relationship with any sexual acts in the game, but that largely comes down to narrative framing. I'm not a big fan of combat in porn games in general, for my usual reasons - anything that I need to engage with on a sustained mechanical level is something that's taking time and focus away from engaging with the game's sexual content.
  3. To paraphrase a John Mulaney bit: not unless a lot of people become really cool about a lot of stuff really quickly. The main thing that Subverse (which I haven't played yet - I've heard that it's fairly mid across the board) proved is that pornographic game projects CAN flourish in environments where they're permitted to flourish, and the fact is that there aren't very many places where that's the case. Geoff Keighley, under present circumstances, isn't ever going to put Subverse or any game like it in his big fun awards show. Subverse can't buy YouTube ad space, and Subverse isn't ever going to appear in a Nintendo Direct. Jerma couldn't stream Subverse, even if he wanted to. There's nothing at all stopping a porn game from having a high budget (there are rich people who like porn games, Kickstarter is still a thing, and there are financially-successful porn games that will have a lot more money to throw at their next projects) but the availability of "mainstream" success for porn games is tied up with still-dominant Puritan attitudes towards sex, sex work, and pornography writ large.

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