cuz from outside it sounds like if Hasbro tried to sue me and my family for Draw 2/4 stacking in UNO. Do dnd players have to abide by legal rules for a tabletop game?

God's Strongest Gururin lobbyist
cuz from outside it sounds like if Hasbro tried to sue me and my family for Draw 2/4 stacking in UNO. Do dnd players have to abide by legal rules for a tabletop game?
I probably won't do the whole affair justice, but if I had to reduce the complexity of it down to a simple statement, it would be that Hasbro/WotC upper management determined D&D was under-monitzed and decided to create a micro-transaction culture (like you find in video games) without regard to third-party creators and the community at large that made D&D popular.
I saw a video where there's something called DnD beyond or something that seemed to work like a subscription/season pass. I'm guessing that's partially related
To a large degree, yes. DnDBeyond is a virtual tabletop, web-based application that allows people who can't meet in person to play together. Hasbro/WotC are looking strongly at that for their new monetization scheme. It's also how Hasbro/WotC are gauging the community feelings regarding their new scheme and is why people are canceling their subscription as protest..
Third-party creators need to abide by copyright and trademarks but retained control over their own works. This new licensing scheme Hasbro/WotC came up with removes some of that control and introduces a progressive fee based on the third-party income generated from their D&D work.