TresFoyle

grass fed / brain poisoned

  • she/her

not for children.


stepnix
@stepnix

i have found three (3) pre-Madoka magical girl games. one of them is a Sailor Moon licensed game from the BESM people. one of them is a Precure fangame currently unavailable in english, and one of them is Princess: The Hopeful. and apparently that one is like four games now but that's a sidetrack.

This does help a few things make more sense I guess. Madoka gets game design brains sparking, there's virtually no other mahou variants to compete with, so dark mahou gets the most exploration and design tech.

you are not immune to Madoka


stepnix
@stepnix

Was there seriously ten years of no magical girl TTRPGs


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in reply to @stepnix's post:

1998 - 2008: Magical Girl media was relegated to the USA cultural perception of "this is for littol girls, whomst do not play roleplaying games, and so why would anyone be interested in baby settings for littol girls instead of SERIOUS anime stuff, lmao, I guess you could hack it using BESM or D&D or something".

I'm not saying that's all there was to it, but as a veteran of anime conventions and professional RPG writing during that period, I'll eat my hat if that wasn't a primary contributor.

Added onto that, it wasn't until about 2015 that "indie RPGs" started getting the "weight" that they're enjoying now.