dawntrail isn't hard you're just a child who hasn't seen eaten a single vegetable before and now that the game is presenting you with a single broccoli you are paralyzed with fear
there is no consequence for failure in this game, even in high-end content the setback for failure boils down to "well we try again" it doesn't matter and has never mattered it's just part of the process of not only learning but honestly just the process of playing, it doesn't matter