Coder, pun perpetrator
Grumpiness elemental
Hyperbole abuser
Tools programmer
Writer-wannabe
Did translations once upon a time
I contain multitudes
(TurfsterNTE off Twitter)
Trans rights
Black lives matter
Be excellent to each other
Who, exactly, at this fucking point, is going to wholeheartedly treat the Unity climbdown as anything other than "guess we didn't get away with that! Everybody calm down so we can think of what we're going to do to you instead in three to six months."
It's just a regroup. Simple pattern matching on literally the entirety of corporate orthodoxy for the past decade+ tells you that.
"Haha guess all those games that were going to be forced to become lost media are saved!!!!" you goddamn rube
That bridge should be well and truly burned.
Hell, sapped and carpet bombed.
Three times.
Just to make fucking sure.
"Here are our new terms, which are kinda like the old terms in our EULA, you know, the ones from before we deleted them to try and gouge you, but shhh, baby, don't you worry your pretty little head about that, I've changed, I won't do that again1, I'm sorry"
They.
Never.
Fucking.
Change.
The European Games Developer Federation calls for EU regulation on non-negotiable contracts in wake of Unity backlash
The Commissions should introduce a specific regulation for non-negotiable B2B contract terms. The regulation should provide sufficient time (e.g. in a minimum, six months) for markets to react to significant changes in non-negotiable terms and conditions that a service provider has communicated to their business users in a plain, clear and understandable manner (e.g. now it is unclear how Unity counts the installs). Furthermore, the Commission should bring much-needed market certainty by banning retroactive pricing and contract changes.
You not only played yourself, you potentially played all the greedy moneyghoul American companies.
golfclaps
why I keep being "mean" and calling That Fucker John Riccitiello a diseased rat1, so I guess it's time to bring back one of his many Greatest Hits™.
Like, this is not a man, this is a bloated brainworm inside a soulless moneyghoul suit.
Behold:
When you are six hours into playing Battlefield and you run out of ammo in your clip and we ask you for a dollar to reload, you’re really not that price sensitive at that point in time. And so essentially what ends up happening, and the reason the play-first, pay-later model works so nicely, is a consumer gets engaged in a property. They may spend ten, twenty, thirty, fifty hours in a game. And then, when they’re deep into the game, they’re well invested in it, we're not gouging but we're charging. And at that point in time the commitment can be pretty high. But it is a great model and I think it represents a substantially better future for the industry.
(audio version of the source, but there are others out there in newspaper quotes etc)
Nobody who can suggest and say any of that with a straight face deserves to be called human.