Vecderg

#2 gulusgammamon fan on cohost

WARNING: This user is shorter than average.
✨SFW Artist + Gamedev✨
🔥Red panderg up to no good🔥
Mostly using Cohost for rambles, check links for Content!

✨mi ken toki e toki pona!


Main Website
www.vecderg.com/
HTML Website (has RSS)
vecderg.github.io/
Youtube (Videos)
www.youtube.com/@Vecderg
DeviantArt (Gallery)
www.deviantart.com/vecderg
Itch (Games)
vecderg.itch.io/

posts from @Vecderg tagged #fav

also:

rykarn
@rykarn

Desktop only, might not work on some browsers or depending on zoom level or other cursor settings. If you are on mobile or it othewise does not work, try expanding the read more to see an automated version!

There is also a part 2!


rykarn
@rykarn

Same deal as last time - this will not work on mobile, on certain browsers, on certain zoom levels or with certain system cursor settings. Expand the post to see the automated version instead!

This time I used 12 frames to animate. You get a bit more fidelity in the animation, but smaller details vanish. Lots of tradeoffs in an already limited method for creating animations, but it is interesting to see what is possible.

Will probably put the code for generating these online at some point.


@Vecderg shared with:


typhlosion
@typhlosion

so theres a bit of a kerfuffle with unity lately, huh. something of an oopsy-fucko. if you're just now getting into game dev and hearing this news about unity, or if you've invested a lot of time into unity and aren't sure how to proceed, it might be very daunting for you! luckily, there are a LOT of options for making all kinds of badass games in ways that don't ask you to pay twenty cents every time someone plays your game

it sounds like this calls for a master post! and who better to write one than me, a creature who has never finished making a game in its entire life

i'll (subjectively) rate each tool based on its skill floor (how much expertise you need to make a basic game) and skill ceiling (how far you can push it to do extra stuff). 1/10 is like, "i don't know how to code at all", 5/10 is "expects you to have a handle on code and asset usage", 10/10 is "wizard master" or "professional studio type shit". i'll also put some quick notes about what each engine is capable of


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