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fascism is for losers.

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Sumac
@Sumac

Yes i took screenshots of the master rank icon, gief, and akuma and traced them lmao. It's an edit of the old "How to Draw The Tick" panel from The Tick comic, by Ben Edlund


Sumac
@Sumac

If I ever update it, I'll post a new version on the archive.org page:
https://archive.org/details/sumacs-sf-6-fighting-game-novice-guide_20240720

Here's a direct link to the download:
https://archive.org/download/sumacs-sf-6-fighting-game-novice-guide_20240720/Sumac%27s%20SF6%20Fighting%20Game%20Novice%20Guide.pdf

I mostly wrote this because I hate how most of this information lives in dozens of youtube videos and wiki pages and stuff. I wanted to take everything I think a new player needs to start building their skills and put it down on text, that people can search and browse like an old gamefaqs or something.

This guide doesn't give you specific combos or character guides, but instead tells you how to train and goes over a lot of matters of mentality and approach. I spend about half the guide explaining mechanical and gameplay concepts like how combos work, why you use blockstrings, how burnout works, and how to develop a solid oki setup to link elements of your offense together.

The guide is mostly-standalone, but will frequently tell you to go look up a combo or string or something you don't understand about an opponent's character on the supercombo wiki. This is partially to keep the guide reasonably short (it's already at 35 pages), but also because looking that stuff up on a wiki is an essential skill.

Anyway, I hope this helps at least a couple of people! It was definitely helpful to my own game to go through, research, and compile it all!


Ryyudo
@Ryyudo

*Note: I am coming from a highly(!) experienced level in fighting games. It's impossible for me to see this as a beginner.


The information presented is, so far, very thorough and organized as a true roadmap.

It seeks to get players playing first rather than the daunting expectation I see from some new players. About needing train for hours or days before ever considering going against someone!

You don't get strong before you go to the gym. It's a space where everyone is working towards their personal goals using the same tools.

If this is your interest: Take the guide in small bites. You'll appreciate the flavor more and it'll become an experience that stays with you.

Do not mistake it as, "everything presented is required to begin." Play and enjoy the video game you got. 🫡


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in reply to @Sumac's post:

i appreciate the offer but i’d rather not take money for it. I’m sure there will be gaps and stuff that i get wrong in it, and idk how useful it’d be for everyone so im kind of reluctant to accept anything for it.

Also still working on it, hopefully have it ready by this weekend (it’s rly long so far)

in reply to @Sumac's post:

Big part of why i wrote this is because “just play and it’ll come naturally” isn’t the case for me. In order for me to improve i had to spend a lot of time finding info about how stuff works, and there were still things i didn’t fully understand until very recently. For someone like that who needs a survey of how the underlying game flow works to really start improving, there isn’t anything that does this with a rookie in mind.

So this isn’t meant to be “here’s how you gotta do it,” but it’s 100% “I learn better with this laid out like this,” and that’s not something i’ve seen in a text guide.