it feels like the most well-trodden path to make a living as a creator these days is to make a game. that's cool but what if all I wanna make are doodads and gizmos?
i think that's what the warioware games are for

Scaled tail and purple horns, with a bite like a hundred thorns!
it feels like the most well-trodden path to make a living as a creator these days is to make a game. that's cool but what if all I wanna make are doodads and gizmos?
i think that's what the warioware games are for
as soon as we ship tipping this might be possible for you, considering the response to your puzzle box
What is the hit game The Room if not just a giant doodad and or gizmo?
i well recognise this feeling. making tools to make tools does hit some of the same spot! i've managed to find myself work through that. but it's less tangible, it's always something that stays within a specialist area and it's difficult to show people irl. i miss being able to share what i make, and even within tech circles it's still specialised