letterboxd should have a little “normal people can’t watch this one yet” indicator for shit that’s in festivals or screenings or whatever

Courtesy of Jon Peterson's The Elusive Shift, in ch. 3.
At stake in this choice was the nature of character generation as a creative act of the player. Consider the character-generation system of the era proposed by Bob Frager in [Alarums & Excursions no. 34]: a process of guided meditation. He encouraged players to close their eyes, breathe, and envision a door marked "Adventurers." After opening the door and allowing a few adventurers to emerge, players should select an interesting one and speak to it, listening to its strengths and weaknesses. "Now let yourself become the character. Identify with it and experience what it's like to be it. Ask this person, how do you feel? What is the world like to you? What do you want?" Returning to reality with a specific person in mind, players then roll characteristics and "assign the six rolls in whatever way best fits their character." At that point, though, rolling dice hardly seems adequate as a means of specifying the character.