Fair enough. Sensible choice, but there's another FOSS option: id Tech engines.
Why id Tech? There's a bunch of 'em!
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Is your strength 2D sprites? id Tech 1 will make your art shine
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Low-poly style? Ray tracing? id Techs 2 and 3 have solid design tools and oodles of history to help you
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PBR? Modern workflow? id Tech 4 can run the gamut of old and new hardware
