Today, October 19th, marks 1 year since Decker's initial public release. Since then, it has had 31 releases with countless refinements and bugfixes, two game jams, users have built and shared dozens of fantastic creations, and Decker's rating count on itch.io has slowly crept closer to a funny number.
I hope that over the next year we can keep making Decker more powerful, easier to use, and continue to grow the user community. Cheers, everyone!
