i figured out some stuff with dialogue management yay
of course, i figured it out after writing a whole bunch yesterday and the day before
that's ok though, it's still nice to have it figured out asld;fk
tangentially related, the idea of catching/reading thoughts off of other characters in -non combat situations- has been a thing i've played with a bit. i think using the whisper boxes is kinda fun for having side conversations and comments
