adorablesergal

Go out and make something!

๐Ÿ‡จ๐Ÿ‡ฆ Mom, ๐Ÿ•น๏ธ gamedev, ๐Ÿ”ญ amateur astronomer, ๐ŸŽจ artist, idTech4 engine appreciator, DOOM 3 shotgun enjoyer

โ˜ข๏ธ 2D Lead, @dnf2001rp โ˜ข๏ธ

๐Ÿš€ I run @nasa-unofficial ๐ŸŒ 
๐Ÿ”ž I draw porn, yo. ๐Ÿ”ž

โค๏ธ๐Ÿงก๐Ÿค I was here ๐Ÿค๐Ÿฉท๐Ÿ’œ

ย 


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adorablesergal
@adorablesergal

Farewell, Scott. I never got the hang of 3DS Max but I could have, and that's what counts, right? Heh.

Well, shit.


adorablesergal
@adorablesergal

Scott was in that stable of artists for me early on whose work I admired and wished I could get gud enough to draw.

Heh, I never really did get gud, not back then. I was a Yerf reject. Took it pretty hard, but I never gave up.


adorablesergal
@adorablesergal

Quake 2 already stood out from the male-dominated shooter market in having playable women. Thanks to mods, I could be an fleshborg-killing lady werewolf armed with Soviet weaponry!

And that was weirdly affirming to a girl getting really into wolves and furries, struggling to find her place in online life.

Surrounded by stacks of red blinkenlight computer racks, a female werewolf stands on a glowing yellow teleport pad amidst a shower of yellow particles.

It sounds silly, and maybe it is? I would refuse to play anything else. It made occupying that really scummy gamerbro space bearable for me.

If I play Quake 2 today, I still make sure to install Ruggels' model. It still works in the remaster and the RTX edition.



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