Ph.D. in Comparative Literature, believe it or not. Occasional game dev. SFWA Associate. See website for bylines/portfolio. Yes, this is actually my name.


aeneas-nin
@aeneas-nin

Maybe 90% of the way to a minimally viable build of the game I'm working on -- a little arcade-y thing I'm calling "Upswing."

I still need to implement a scoring system, tighten the hit detection, and come up with a good way to generate stuff to dodge. All is polish after that: Another game mode, music and SFX, and shiny visuals.

Almost there. Have to keep reminding myself that the hard parts are behind me.


aeneas-nin
@aeneas-nin

Hit detection tightened. :)


You must log in to comment.