(I originally typed this up as part of a share from the artist alley account, but after being told about how cohost works re: adding tags as part of a share I decided to make this a standalone post.)
One of the two projects I've been a part of is on a sudden hiatus and it's left my pay hundreds short of what I'd usually make to cover rent and bills. And since my car is currently out of commission preventing me from traveling, I'm looking for dev work I can do remotely for the time being. The lead of the other project I'm on has agreed to pay me more at the end of the month, but it'll start to affect them financially after too long, so I don't want to keep that going.
I have programming experience with many game engines (what I name off is in no particular order); Godot, MonoGame, Unity, and plenty of custom-made solutions. Additionally, I have experience writing C, C++, C#, GDScript, Rust, Lua, and more. The time I've put into engine programming and porting things has helped me become very versatile, and it's gone hand in hand with my strong attention to detail and ability to identify patterns. While I specialize in dealing with graphics and audio programming, I can comfortably and confidently touch most any part of the stack if needed. It's in the listing I shared with this post, but I have a portfolio here detailing a sample of my skills and projects.
If you're a team member or lead looking for someone new to bring on, and think my skill set and experience would benefit your work, don't hesitate to contact me via email!
If not, share this post wherever you can, and see if others know anyone that needs a programmer. If you would still like to help me financially in the meantime, I have a PayPal you can donate to.
Thank you for reading this through <3