Decided to do something useful: whipped up a quick Internet Site for all the Unity folks who now want to learn Unreal and don't know where (or whether) to start because it's daunting as hell.

Games Programmer, Anime fan, General nerd.
Super awkward but trying to improve~ n_n
(Have been advised to add: All views my own)
Decided to do something useful: whipped up a quick Internet Site for all the Unity folks who now want to learn Unreal and don't know where (or whether) to start because it's daunting as hell.
this is great. i already use unreal but I was curious so I read thru the whole thing haha. good resource!
just wondering, you mention the level design tools being better especially in 5.3. i've been using cubegrid in 5.2 and it's been nice, have there been any substantial upgrades from 5.2 to 5.3 that I don't know about? i haven't looked into it yet.
Cubegrid's about the same, but the whole "modeling mode" has had a big UI overhaul. It's goin' places, just slowly.
if you're in this spot it seems like you should probably consider godot first though, yeah?
Nope. Why?
Godot's impressive in how quickly it moves, and I think it's going to be great eventually, but I don't think it's a solid option right now. I can see backing its patreon but not relying on it for my business.
Thank you for this. I will bookmark this when I try to learn Unreal again because yeah it really is daunting, but I can also see all of the cool features it has that would let me do cool things so I want to successfully learn it eventually!
great writeup! reading this from the perspective of someone who played a lot with UE4 but never finished a project, but loved all the existing features that i used to have to roll my own in Game Maker and Unity, and yeah totally agreed on all of this.
i should download UE5 and have a look at everything that's changed, the newer level editor stuff you mentioned sounds interesting!
the only REAL big downside of unreal is just how... unreal big the editor is to have installed haha