Open up asks here y/n?
... Actually wait how the fuck do I do polls, here. Uh.
Comment yes/no, I... I guess???
Anyways, should I open up asks here? Would... what kind of questions would I even get???

Games Programmer, Anime fan, General nerd.
Super awkward but trying to improve~ n_n
(Have been advised to add: All views my own)
Open up asks here y/n?
... Actually wait how the fuck do I do polls, here. Uh.
Comment yes/no, I... I guess???
Anyways, should I open up asks here? Would... what kind of questions would I even get???
luxe is an indie friendly engine being made in a game studio, where it's used to make games. did you know!?
We’re making it, so I’m happy to talk about it or answer questions if you have em!
see more here createwith.luxe
(p.s you can join the community forum (not luxe specific)) https://community.luxeengine.com
because their provided solution is far from ideal.
TL;DR: Unity's solution uses one global flat list of Selectables (which is the wrong term, despite them using "focus" correctly elsewhere. Will spare yall that rant). They check that whole list for every UI navigation, without indirect means to customize navigation behavior either (only the immediate selection can. so a parent can't interject)
So I made a nested quadtree solution with built-in navigation customization using the normal IMoveHandler interface. AND named it "Focus" - as it should be 😤 There's also better hierarchical event bubbling AND input action forwarding.
Whole blogpost to come soon™️