• they/them

interactions and asks wanted
I'm a writer, artist, and game developer. Currently working on Unknown Station Echo, a translation-based mystery.
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binary
@binary
  • Random environment generation (absolutely)
  • Permadeath (sure)
  • Turn-based (you betcha)
  • Grid-based (for varying definitions of grid, I'll allow it)
  • All actions take place in the same mode (the mode is cards)
  • Several solutions to common goals (sometimes you can vary which card goes on which)
  • Resource management (cards)
  • Hack'n'slash (it's player vs world with no monster-monster relations)

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