alterae

🏳️‍⚧️

  • it/its, she/her

former government employee, CS major, ski lift operator, and summer camp counselor. currently shooting for EMT certification


homepage (old)
alterae.github.io/
other homepage (largely deprecated)
alterae.srht.site/
reposted writings, something blog-ish
alterae.prose.sh/
fediverse (again!)
tech.lgbt/@alterae

blaurascon
@blaurascon
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onnes
@onnes

My enjoyment of multiplayer games over the years has had an inverse relationship with the proliferation of voice chat.


fwankie
@fwankie

hot take but the only upside to voice chat in games is that your hands are already busy, although that might be the voice dysphoria and bad hearing talking


alterae
@alterae

i used to play tactical shooters and tbh those are one of the only genres where i find voice chat really important

situations where you absolutely need real-time high-bandwidth communication and have to be able to talk while doing other things

what i really want is a game where the voice chat behaves like a non-duplex radio system and only lets one person talk at a time. would really help with the “everyone is talking at once and you can’t tell what’s going on” issue (also i use real radios like that at work and i’m a big fan of it)

granted i’m also lucky in that voice dysphoria is not a big issue for me, and i don’t really play those games anymore anyway so the point is moot

idk i don’t really have a point here i just find it interesting how different my relationship with the topic is from a lot of people’s


fwankie
@fwankie

yes, give me something more powerful than muting, holding down transmit


alterae
@alterae

Heyy, guys. Make sure you’re not sitting on your radios.

— the maintenance guy, about once a week

[Snowmobile noises]

— whoever is sitting on their radio, on and off, for like ten minutes


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in reply to @blaurascon's post:

So, I've only just recently gotten into VRChat recently (as in, in the last 2-3 months) and this post confused me, because I very clearly remember seeing a text chat feature in the game, but apparently it was only added relatively recently, in late 2022. Of course, it could be too little too late, and that'd be perfectly fair.

in reply to @fwankie's post: