just watched a full playthrough of metal slug 3. holy hell, what have i been missing? that was so overblown and campy and it looked tough as shit. and that's why i loved it

far like the future, bright like the soul
trans programmer & gamedev, occasional multimedia creator, amy rose kinnie
nd/adhd/(possibly) autism

just watched a full playthrough of metal slug 3. holy hell, what have i been missing? that was so overblown and campy and it looked tough as shit. and that's why i loved it