far like the future, bright like the soul

trans programmer & gamedev, occasional multimedia creator, amy rose kinnie

nd/adhd/(possibly) autism

<3 @fiffle & @milly

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in reply to @hthrflwrs's post:

Nah, they're just 'noisy ghosts', literally poltern (make sound/rumble, german), and geist (well, yeah, ghost/spirit, german).

I love that there's enough ghosts SO intent on doing their haunting loud and proud that they got their own nomenclature. XD

Machine ghosts. That old microwave you accidentally put a fork in and then walked away? You bet that's haunting your ass. That old crt you couldn't help but take a baseball bat to 'cause you saw someone do it on tv? Been giving you migraines ever since.

This is where I lean into my utterly unnecessary World/Chronicles of Darkness lore knowledge, past Vampires, into the Werewolf, and further still, Mage, lores. (Coming from a Mage-lore-tree-top-down perspective here.)

Ghosts (CofD) aren't even souls - they're event-shadows of troubled souls departing. Lingering strong emotions in the shape of the souls that left them. That's still dead people tho, which is against criteria.

Spirits (CofD), however, share pretty much all the features of ghosts, except they're not from dead people, so they could not only be considered 'ghosts not from dead people', but in many shapes, sizes, and varieties.

(Not even to go down the path of Ghost-Spirit hybrids called Geists (CofD) - whole nother kettle of intangible fish.)

Imma stop here lest I just... Keep typing. XD