far like the future, bright like the soul

trans programmer & gamedev, occasional multimedia creator, amy rose kinnie

nd/adhd/(possibly) autism

<3 @fiffle & @milly

this

This


email
amywrightmail (at) protonmail (dot) com

posts from @amy tagged #TileD

also:

really wishing tiled/libtiled had official c# bindings instead of community reimplementations. all the existing c# implementations are outdated or really inconsistent with how compressed data is read (tiled's handling of zlib is the bane of my existence). using the native library directly would mean you could have the same canonical parsing implementation from the editor in your own code. full guarantee your maps would parse the exact same way as in the editor, and it would also make it much easier to generate maps in code (which is currently the thing i'm dealing with that made me type this post up in the first place lol)