NireBryce
@NireBryce

article is nsfw, about VR sex graphical development


NireBryce
@NireBryce

Knot forces

By getting a piecewise derivative of the girth curve, we can figure out the kinds of forces it would apply on the penetrator and the penetrable.

In our implementation, we added a procedural squash and stretch for the penetrator, and adjusted it based on the knot forces.


amydentata
@amydentata

a lot of different subcultures make sex games. but furries?

furries

make

sex

games math


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