Don't worry about it! We had to battle an Eggbug and fix a lot of accounts across the board. But that's means updates and also it means I gotta explain why there's a picture of friggin' PENTIMENT and not Psychonauts on your screen right now? Let's break it down!
The studio is renovating so it's been a bit hectic and that's taken focus as we prepare new stuff for hanging out and even work things like recording booths. It might not be quite ready for GDC but we'll be around in the city to meet with folks and reconnect, showing off a few things with Day of the Devs. So what's up?
First: we're hiring! We have openings for the following positions and if they sound good you should hit up the forms. Were looking for a Procedural Technical Artist that can act as a bridge between engineering and art teams, a Senior Graphics programmer who will be developing rendering features and optimizing game performance and memory usage for fresh titles, and a Tools Programmer to build a lot of important connective bits and bobs.
If these sound like good fits for you, check our jobs page here.
But what's this Sentiment thing? Well, last month in January, we did a soft launch of the Double Fine Game Club with Grim Fandango and had a blast so this month we're going with something more resent. The folks at Obsidian Entertainment made one whopper of a mystery/adventure game and we're gonna play it together and talk about it throughout February. If you wanna participate join the Discord!
It's the start of a new year, with more announcements soon. Games to talk about hopefully and a big documentary on the making of Psychonauts 2. A lot is happening and from jobs to game clubs to announcement, you're not gonna wanna miss a moment!