ysaie
@ysaie

one time i was working on a game where the character had a grapple hook and we had a bug where the active one wouldn't despawn properly when the hook animation was done. it was a floppy elastic cable, so it just kinda dangled around the character's waist. the inactive prop version that was supposed to be there was also a floppy elastic cable around the character's waist area. anyway we ended up calling the character "two dong johnson" internally and afaik it's still called that in the files


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