They (7yo and 3yo) make no distinction between old and new games because they know no distinction. It's fascinating. Like, the concept of graphical fidelity seems to have never even occurred to them, outside of the time I showed them what Minecraft looks like with ray tracing.
I've been thinking about this largely because I was playing SNK's The Last Blade on my NGPC during the blackout this last weekend, and my 7yo asked me if the other character I was fighting was another player somewhere in the world via online multiplayer "like in Halo". And like, it sounds silly on the surface but it's indicative of this really interesting paradigm.
When I was a kid, the NES was two generations old and it was something I thought of as "old" hardware. And I loved it. It was history. I could draw the line through a trilogy of NES Mario games and eventually to Super Mario 64. It gave me context. Granted, I also just really loved the NES games I had access to. Jackal, Rygar, you know, the good shit. By the mid-00s I had gotten into NES and SNES emulation and my piano teacher gave me some ROM packs in .zip files that I could run in zSNES or SNES9X or whatever it was. Suddenly I could learn and absorb SO MUCH about games that I didn't otherwise have access to in real life. Those things were formative for me and my understanding and appreciation of games.
But my kids don't have that. They just have floor to ceiling shelves full of (checks pricecharting collection tracker) let's call it around 2500 games, plus all the stuff that's digital on newer hardware. It's all on an even playing field for them so far. It's fascinating. My 3yo said a 2D 8-bit pixel art game "looks like Minecraft, but all flat!" the other day. I dunno. I've just been thinking about this lately. I wonder how that will develop, and what kind of relationship they'll have with games as they grow up. I'm not some weirdo trying to turn my kids into tiny clones of my dumb ass, so I'm not like giving them any kind of curriculum or whatever like you see unhinged sickos talk about on reddit or whatever. I just try to be there to like, help them when they have questions and stuff.
If anything, the weirdest part of this so far is finding ways to help my oldest when she asks for a recommendation. I haven't quite got a read yet on the types of games she prefers, and neither has she, which is fun! She's a kid, trying stuff out and developing her own taste and stuff. I think that's neat. So I try to take note of common themes or elements in games that she likes. Lately it's been a lot of first person games that are inherently relaxing or methodical, with minimal friction or challenge. Minecraft on creative mode, Power Washing Simulator, stuff like that. But she seems to be getting into third person platformers a bit now? I fired up that new native PC port of Jak & Daxter the other day and she got into that. She's also starting to dabble in Tony Hawk on the free skate mode. I'm thinking about asking her if she'd be interested in playing that PS5 Ratchet & Clank game, that's got a no-death mode as well. She also REALLY wants to play my Japanese copy of Gun Survivor 3: Dino Crisis with the Guncon 2 and I'm just like . . . I have no idea how that would go lol.
