- know exactly how you want a thing to feel
- fuck around until it feels exactly how you want it to feel
- if you don't know how you want it to feel then fuck around until you figure it out or don't do it
(I assume no responsibility for your next game taking 10 years to ship)
this is half a joke and half absolutely not a joke in that I find that I do my best work when I sense something is needed and just hurl my vibes-based intention directly into the game, but this is based on having worked in games for a decade and knowing how to like, set up a vertex shader in less than a day so that it doesn't destroy the rest of my scheduled work lol