antimu0n

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in reply to @masklayer's post:

Taur rigs generally work well by using rotation constraints on the hindlegs to copy the front legs, but that in turn needs some compromising to make it so that the leg poses can be mirrored that way. All of the taurs I've seen have the taur section's back be perfectly horizontal so that the front and rear legs can have the same absolute pose as one another.

You might be able to blend multiple constraints together to get the rear-half squatting like that though. I haven't played with constraints all that much.

Also constraints are currently unavailable on Quest but a future SDK update will add them (while also making them more performant on PC).