

So many different details need to be correct for this to not look horrible



So many different details need to be correct for this to not look horrible
damn this still looks really good though - if it wasn't in motion I wouldn't notice anything weird at all
Yeah and in practice it's going to be at smaller sizes I think so the problems will be less noticeable
God, this is always such a fascinating technique to me, I saw it in Streets of Rage 4 and it blew me away. It makes me want to try and see if I can crack a method for it in blender.