sometimes i wonder if i should just start advertising hoptix as a stim toy. i made this ethos splash screen (well, it was my partner's idea, but i made it) and it seems to have really helped communicate that this is a chill, relaxing game, and people seem to be having way more fun with it, but they're still traversing rooms from point A to point B mostly without stopping and trying all the little obstacles.
in contrast, the way i play it is i'll just hop around a skatepark room for no other reason than that i like to do it, for a minute or two, before moving on to the next one. at the end of day what i have made is my ideal stim toy and maybe the clearest way to communicate this is just to say it lmao
