applecinnabun

fatigue elemental raccalope

  • they/she

game dev/sk8r grrl/guitar/flute/tree liker/indie game obsesser/basic autumn bitch. working on hoptix!

<3 @static-echo <3


play the latest (free!) hoptix demo!
sonicfangameshq.com/forums/showcase/hoptix.1948/
hoptix on twitter (not active, some cool dev posts there though)
twitter.com/hoptixGame
profile pic by @cottontailcat
cohost.org/cottontailcat
BUSINESS
hoptixgame@gmail.com

bluuuuh. i don't usually have such a clear idea of how i want a level to come together and still so little ability to actually make it. usually burnout is more like, i don't even know what i want to make...

i mean executive dysfunction is a major recurring character in other areas of my life so it shouldn't be that surprising but for some reason this isn't usually how level design goes for me >:/


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in reply to @applecinnabun's post:

I can't decide which is worse, being able to execute on an idea you don't have or being absolutely unable to make the clear image you have in your head actually work. Either way, you have my sympathies (⁠づ⁠。⁠◕⁠‿⁠‿⁠◕⁠。⁠)⁠づ

today i'm not even at the point where it's not coming together right, it's more like i'm just sitting at an empty canvas wishing i would just put the very clear idea i have into the video game and not knowing why i'm not doing it lmao

anyway. i'm just going to go skateboard instead of doing anything productive, wish me luck! :p