I managed to hit 999% on the speedometer in Ring Racers, warping a good distance through the level's geometry too

game dev/sk8r grrl/guitar/flute/tree liker/indie game obsesser/basic autumn bitch. working on hoptix!
<3 @static-echo <3
I managed to hit 999% on the speedometer in Ring Racers, warping a good distance through the level's geometry too
as someone who thinks this game's gorgeous and that the mechanics seem cool as hell but hasn't played cause i think rubberbanding/items will make me Upset: how did you do this thing? was it intentional?
This was not intentional at all, no. The driver in front of me (marked rival) placed an item on the track called a "Drop Target" which reverses and doubles your trajectory when you run into it, but disappears after three hits. So I drove into the red springs on the wall on purpose for a little speed boost, not aware the Drop Target was there, bumped into the Drop Target the first time, which bumped me backwards back into the red spring, back into the Drop Target a second time, back into the red springs, and back into the Drop Target a third time, and then once more into the red springs. I built up so much speed I clipped through the geometry and out onto the track much further ahead than where I started.
It's a chaotic game and there is a lot of rubberbanding+item shenanigans but usually not as severe as this, in my experience
ok gotcha, thank you!! :3
imagining a beautiful world with a teams format where one player deliberately places drop targets in spots like this for the other to go for this on
Sometimes the enemies throw the Drop Targets at you from behind (on mistake??) and it just launches you
Oh wow you're right. I think we somehow collided like billiard balls???