The painful part of deciding that Yes I Will Make A Project Of This Game is that I actually have to switch gears from writer brain to software engineer brain.
The first step of that means wrangling RPG Maker into git and...ugh...
Going from writing awful bloodthirsty girlthings to writing YAML configurations so I can automatically transform JSON into something that makes linewise diffs meaningful. Then migrating the binary assets to git LFS.
Now to see how awful it is to graft Typescript onto this shit.