arbitraryreign

Just a gay cat dad's blog

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Interests: video games, food, cats, husband.
I've got two kitties, Kirby and Butter.
Currently playing: FFXIV (evergreen), Outer Wilds DLC
Recently finished: Outer Wilds base game, Returnal


So ends my journey to level every job! I will reflect upon that in another post, though. Let's talk about reaping.

What I like:

  • Positionals existing out of rotation and not until level 70. This made a lot of roulettes super easy because they are very often sub-70. But even above 70, preparing for one or two positionals every now and again feels more manageable than having to switch phases.
  • Cool, dark aesthetic and animations. Although it is not necessarily my aesthetic, it all looked very cool, and the extra panache on blade swipes kept it all interesting to look at the whole way up. Very similar to the edge Dark Knight has over other tanks.
  • Putting Death's Design on mobs lets you build up your Soul Gauge quite quickly. It's a neat way to let you use one of your OGCDs more often.
  • The sound of Crest of Time Borrowed breaking. I just love it and wish I had it at all levels.
  • Hell's Ingress warps you towards your destination point on the map, not directly forward, which is super fascinating when you use it to warp off a cliff and end safely on the floor. I tried doing it towards the warp during the adds phase of the Construct 7 fight of Ridorana Lighthouse, and for a second, I just appeared to be falling, which is scary and fun.

What I dislike:

  • Keeping Death's Design on the enemies. Whereas, the 10% damage increase buff is a part of other melee rotations, putting this as an enemy debuff outside of rotation is a bit frustrating.
  • Overlapping mode/proc availability. I just did the Expert and 90 duties, so I could play with my full ability set, and I found that there were times when I had more than 50 Soul, more than 50 Shroud, two stacks of Soul Slice/Scythe, and Arcane Circle just because they pop up organically from using them. Also, Death's Design on a mob naturally fills the Soul Gauge quickly, and I spend it to prevent it from capping. I had a number of moments where I wasn't sure what the best thing was to do at a given time because I wanted to expend all the things.
  • I kinda wish my avatar was a little fighting buddy like the Automaton Queen or the Simulacrum. I really enjoy those because I get to see them longer.
  • Soulsow/Harvest Moon is cool but a bit of a wet fart of an ability. I'd prefer something that exists in battle than outside of it, and I find that I forget about it entirely because of that.

Anyway, it was a cool job to end this project on. I just wish I got more than a feather plume for it. 😬