30 | Game Designer(?) | Arcade Lover | KOF Hippie™ | Ascended & Unhinged Sonic Fan | Sudden Onset Touhou Fan (it's terminal)


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armormodekeeg
@armormodekeeg

so I've been poking around at Platine Dispositif's unnamed doujin shmup from Comiket 87, also known as "____". The reason it doesn't have a title is because the entire thing is written in a conlang with completely unique letters and numbers that don't exist in any character set.
Poking at it has included trying to 1CC it (there's a lategame boss that I absolutely do not understand but if I can figure it out I can probably pull it off), but also trying to see if I can make anything of the language. The letters are probably out of reach, especially since the developer is Japanese so I have no idea if they line up with English or Japanese or any other language, but the numbers are something I've been wanting to figure out, and today I made a breakthrough: it turns out the game's caravan mode has a counter that keeps track of the number of items you've collected, and it counts up directly by ones! with this, I was able to catalog every unique digit. here is the result:Digit key for Platine Dispositif's unnamed C87 shmup
As you can see, the number system is base 12. One other thing to note about the system is that the numbers are written backwards; in numbers 12 and higher, the lowest digit is on the left, with the higher ones moving towards the right. Clever trick!
(EDIT: fixed an error; had the wrong digit for 8 up there)


armormodekeeg
@armormodekeeg

this was the high score for my most recent attempt at the game. in base 12 (using A and B for digits 10 and 11), this is a score of 3A809B0. converted to base 10, that's a score of 11613588.
so now if you really wanted to, you could keep track of your scores in this weird little thing.


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in reply to @armormodekeeg's post:

Oh hey, um. Unless you're one of the people who's already joined, I should tell you I set up a discord server and a google doc to try to organize community research on this game's text.

I've used datamining to discover the plain-text version of the in-game text strings, but it turns out that it's not a simple cipher, and all the words are stuff like "arrz" and "xcksg" But are still repeated and regular enough to pin down meanings and seem to divide up into proper units of meaning

in reply to @armormodekeeg's post:

The base-12 thing has been known for a while.

One potential starting point for deciphering the alphabet would be to extract said alphabet (there's a name entry screen that has the whole thing, from what I've heard), assign arbitrary English letter equivalents to each one, and then perform a letter frequency analysis on the text using those letters. That way, we can get some sort of idea whether this behaves like an actual language, or if it's just made to look like a conlang.