Hey, I appreciate it. I am also furious about it.
The short answer to "how do I support what you do" is "by supporting the various podcasts that are still running," which you can do through their various Patreons (Friends at the Table, A More Civilized Age, and Shelved by Genre, part of Ranged Touch). There's also my underused newsletter, Clockwork Worlds which I would love to put more time and energy into, but I'm still really deep in burnout, feeling aimless and hopeless.
Which is really the broader answer, still. I went into this in this post last month, but the effect of having this project pulled out from under me after putting so much of myself into it, and cutting me away from a team I loved, it's really put me deep in the well, so to speak. It's brought into relief how lucky I've been for the last decade or so: Moving from Giant Bomb, to Waypoint, to Possibility Space was not only an incredible series of learning experiences, it also got me very used to working on stuff I deeply believed in with teams that I loved to work with, people who I connected to on deeper levels. That is not a thing I can really count on happening again.
I am also very lucky because the podcast money + savings will keep me floating for a while. I'm going to, probably, do some contract consulting on some stuff. But it's hard. I don't trust the games industry not to break my heart again. Despite a lot of people I know asking me, I don't feel compelled to 'follow my own dreams' and start my own thing or whatever, because I don't have any dreams at hand.
If you're out there and hiring full time for games stuff and want to make a pitch to me, I'm here. I truly do not know. I would like to get real deep in my bones excited about something again. I would love to be able to tell you that there even is something next for me. But most days in the past few months I wake up and think "i had a pretty good run for a while there, lots to be proud about, ah well." Right now I'm just trying to get through things day by day. Trying to have faith I'll turn a corner eventually.
